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Pré-venda Grand Theft Auto V (GTA 5) para Steam
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Grand Theft Auto V ''evolves nearly every mechanic''
GTA V's single-player story is told through three player-controlled protagonists. They are Michael, Trevor and Franklin, criminals whose stories interconnect as they complete missions together. During story missions, the player can switch between the protagonists as they work together to accomplish an objective; in one such mission, Michael rappels down the side of a building, Franklin provides covering fire with a sniper rifle, and Trevor controls the getaway helicopter.
Outside of missions, the player is free to swap between the protagonists and explore the game's open world, which includes a fully-fledged ecosystem. The camera zooms out to a "Google Earth-style" perspective when switching characters and then drops into wherever the chosen character is. Even when the player is not controlling them, each character will still go about their own business across Los Santos. As any of the protagonists, the player can engage in activities such as yoga, triathlons, Jet Skiing, base-jumping, tennis, golf, scuba diving or go to the gym. Each character will have unique hobbies, which can be completed with the protagonists' friends, but the dating system from GTA IV does not return. San Andreas' role-playing game-like player customisation is also absent, but the player can customise the clothing of each character.
The mobile phone introduced in GTA IV returns, but many of its features have been altered. The mobile phone is mainly used for activities and can also be used to access the in-game internet. There will be a "vibrant and fun" economy system, but the player will not be able to buy property as in Vice City and Vice City Stories. Shooting has evolved "a long way" in terms of feel and mechanics, and the melee combat is improved over that of previous GTA titles.
GTA V will feature more vehicles than in any GTA to date, including huge variety of cars, trucks, bikes, helicopters, planes, ATVs and jet skis. The cars will feel less "boatlike" than in GTA IV, they will "hold on better to the ground" and the driving mechanic will feel "more like a racing game".
In May 2013, Rockstar released a new demo to the press that shows each main character having a special ability which can be activated, Michael can slow down time in gunfights (similar to Max Payne's bullet time and Red Dead Redemption's Dead Eye), Franklin can slow down time while driving and Trevor can go into a violent rage where he can take less damage, or do extra damage to enemies and can perform a unique melee attack when activated. The demo also included role-playing game elements?such as the ability to gain experience in specific skills such as flying, driving, stamina and strength?simlar to a gameplay mechanic employed in San Andreas.
Multiplayer will feature "Crews" similar to Max Payne 3. The new Social Club functionality will connect play across multiple titles, starting with Max Payne 3 and GTA V. By playing both games' multiplayer, crews that the player set up in one will be carried over to the other. GTA V will let players form private crews with friends, or join public crews. Players can be a member of up to five at the same time, and completing tasks as a crew will gain experience points for the player.
Editora: Rockstar Games
Website: Clique aqui
Data de Lançamento: Early 2014 / Q1 2014
Requisitos do Sistema: Here
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