Dead State is a compelling, high-tension survival RPG set in central Texas at the collapse of civilization and the dawn of the undead apocalypse.
As society is beginning to fall apart, the player must organize a group of survivors together, fortify a shelter, scout for food and supplies, negotiate with or defend against other factions, and maintain order inside the shelter as humanity teeters on the brink of extinction. Dead State is a full-fledged RPG featuring base building and management, turn-based tactical combat, and reactive story and dialogue with an emphasis on survival at any cost.
Attract new allies, scavenge food and supplies, and protect your shelter at any cost. Do you have what it takes to lead a desperate group through a crisis? This is your chance to find out....
Dead State is a compelling, high-tension survival RPG set in central Texas at the collapse of civilization and the dawn of the undead apocalypse.
As society is beginning to fall apart, the player must organize a group of survivors together, fortify a shelter, scout for food and supplies, negotiate with or defend against other factions, and maintain order inside the shelter as humanity teeters on the brink of extinction. Dead State is a full-fledged RPG featuring base building and management, turn-based tactical combat, and reactive story and dialogue with an emphasis on survival at any cost.
Attract new allies, scavenge food and supplies, and protect your shelter at any cost. Do you have what it takes to lead a desperate group through a crisis? This is your chance to find out.
Multiplayer: no Plattform: PC
Publisher: DoubleBear Productions
Webseite: Hier Klicken Veröffentlichungsdatum:
13 Feb 2014
System Voraussetzungen: Here
Spiel-Sprachen English
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Strategy, survival, base management, story, exploration, and tactical combat in a post-zombie world. The original release of this game was unfortunately buggy and hard to play, so commercial reviewers didn't think as highly of it. With the latest patch, 99% of the bugs and most of the gameplay issues are fixed, although the inventory interface isn't the best.
There isn't really a game directly comparable to Dead State in terms of gameplay, which is a real shame, since this game is a very good implementation of some outstanding ideas. You start as the survivor of a plane crash and are defacto elected to lead the base. You'll need to keep your people fed, safe, happy, medicated, and keep your fighters alive during missions. You'll need to upgrade the base over time to make it more efficient and safe and to keep people happy. The constant build-up and progression of the base is a fun highlight of the game. You start with around 5 survivors and can eventually save around 40 if you play your cards right.
Combat is turn based and similar to Wasteland 2. Using guns is powerful, but the sound draws more zombies, so have melee experts. The farther you explore from your base, the harder combat gets until in the end game you'll really have to try, since you'll be fighting geared and trained soldiers (which you will also be).
There are some interesting moral dilemnas in the game. You don't necessarily have to play goody-goody, and if you do you may miss some interesting quests.
Advice: don't hesitate to use your special luxury resources to keep people happy, build up survival/leadership/melee skills early, and beeline to the car upgrades.
There's probably 100 hours of gameplay available if you want to explore and hoard everything, and it's worth it to do so.
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